AI Insights · Timothy · July 2024
Top 5 Soccer Games on iOS in UAE - Q2 2024
In Q2 2024, top soccer games on iOS in the UAE showed varied performance in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights.
In the second quarter of 2024, the top soccer games on the iOS platform in the United Arab Emirates displayed diverse trends in downloads, revenue, and active users. Here’s a breakdown of their performance, based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer saw a fluctuating pattern in weekly revenue, starting at around $17K in early April and peaking at approximately $36.5K in early June. Downloads also varied, beginning with about 2.6K in April and reaching a high of 4.3K in the week of June 10. Weekly active users experienced a general decline from about 22.9K in early April to around 18.1K by the end of June.
eFootball™ 2024 experienced an increase in weekly revenue from $4.5K at the start of April to a peak of $11.1K at the end of the month, followed by fluctuations, ending at around $8K in late June. Downloads ranged from 1.5K to 2.7K, with the highest numbers seen at the end of May. Active users showed a slight upward trend, moving from 22K in early April to about 23.5K by the end of June.
Dream League Soccer 2024 displayed a steady growth in weekly revenue, starting at $1.7K in early April and peaking at $3.2K in mid-June. Downloads showed a moderate increase, beginning with 1.5K in April and reaching up to 1.9K by mid-June. Active users remained relatively stable, ranging between 25.5K and 27.6K throughout the quarter.
Soccer Superstar had modest revenue, starting at $100 in early April and ending at around $119 by the end of June. Downloads fluctuated, beginning at 1.4K in early April and peaking at 1.7K in mid-June. Active users remained consistent, hovering around 15.1K to 16.8K throughout the quarter.
Head Ball 2 - Soccer Game showed a gradual increase in weekly revenue, starting at $723 in early April and reaching approximately $1.2K in mid-June. Downloads followed a similar trend, starting at 1.2K and peaking at 1.7K by mid-June. Active users ranged from 10.1K to 11.7K, showing a general upward trend throughout the quarter.
For more detailed insights and data, visit Sensor Tower.